Merits
The 21 merit lines, what each level gives, what levels cost and how to reset.
Merits are permanent upgrades. You earn them from achievements and spend them on merit lines. Each line has 10 levels; the first five levels cost 1 merit each, levels 6 to 8 cost 2, and the last two cost 3, so maxing one line costs 17 merits.
Merits can be reset for $20,000 per merit spent.
| Merit | Per level | At max |
|---|---|---|
| Brawn | +3% Power in fights per level. | +30% |
| Grit | +3% Guard in fights per level. | +30% |
| Reflex | +3% Agility in fights per level. | +30% |
| Poise | +3% Finesse in fights per level. | +30% |
| Nerves of Steel | +1 max Nerve per level. | +10 |
| Constitution | +3% max Health per level. | +30% |
| Killer Instinct | +0.5% critical hit chance per level. | +5% |
| Quick Study | -3% course duration per level. | -30% |
| Sticky Fingers | +3% crime cash per level. | +30% |
| Marksman | +2% firearm damage per level. | +20% |
| Bladework | +2% melee damage per level. | +20% |
| Banker | +5% bank interest per level. | +50% |
| Dedication | +1 company effectiveness per level. | +10 |
| Stamina | +1 max Energy per level. | +10 |
| Gym Rat | +1% gym gains per level. | +10% |
| Streetwise | +2% crime XP per level. | +20% |
| Field Medic | +3% medical item strength per level. | +30% |
| Silver Tongue | -3% jail time per level. | -30% |
| Navigator | -2% flight time per level. | -20% |
| Iron Liver | -5% drug addiction per level. | -50% |
| Homebody | +2% max Mood per level. | +20% |