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Smuggling

Pack contraband abroad for 5 Nerve and find out at customs: payout, seizure or jail. Odds, skill and payouts per city.

Nerve
5
Packs per trip
1
Suitcase bonus
+8%

Abroad, you can pack one load of contraband per trip for 5 Nerve. The outcome is rolled when you pack it, and revealed at customs when you land at home:

  • Clears customs: you are paid the payout.
  • Seized: the goods are gone, you walk free.
  • Caught: you are jailed for the listed time.

Smuggling has its own skill, which works like a crime skill: +0.4% per level above the requirement, and the same streak and XP rules. The critical (jail) chance uses a 8% base. A Smuggler's Suitcase adds 8%.

CityContrabandSkillBase oddsPayoutIf caught
Port CalaveraSugar-skull contraband170%$600 to $1,500jail 15 min to 30 min
Kestrel IslesUndeclared pearls562%$1,500 to $3,500jail 20 min to 40 min
NovagradPharma samples1556%$3,000 to $6,000jail 30 min to 1h
Sundar BayUnlicensed chipsets2552%$4,000 to $8,500jail 30 min to 1h 15m
Vel'AmmarAntiquities3548%$8,000 to $16,000jail 45 min to 1h 30m
FrosthavenCrystal shards4545%$12,000 to $22,000jail 1h to 2h