Seasonal events
The 6 yearly events and their effects, event tokens, the event shop and the season pass.
The same events come round every year. While one runs it changes a rule for everyone, and activity earns that event's tokens to spend in the event shop and on the season pass.
| Event | When (UTC) | Effect | Tokens |
|---|---|---|---|
| Founder's Day | March 1 to 3 | The Academy runs double-speed courses to celebrate the city charter. | Charter Coins |
| Fight Week | April 15 to 21 | The Ironworks prizefight circuit is in town. Fight XP +50%. | Ring Tickets |
| Harbor Festival | June 10 to 16 | Lanterns on the water and cheap flights out of Airport Flats. +5 carry, tickets half price. | Lantern Tokens |
| Tide Days | August 1 to 5 | King tides expose the bay floor. Crime cash +25%. | Sea Shells |
| Night of Masks | October 25 to 31 | Everyone is in costume, so nobody can be identified. Crime XP +25%, Pick & Lift +5%. | Mask Tokens |
| Winter Blackout | December 20 to 26 | The grid fails every winter. Jail time -50%, everyone has candles. | Candle Stubs |
Event shop
| Reward | Tokens |
|---|---|
| Seasonal frame | 40 |
| 5x Harbor Fudge | 15 |
| 2x Dockside Rum | 20 |
| 1x Cosmetic Cache | 60 |
Season pass
Each event has a free track for everyone and a pass track bought for 50 Marks. Tiers unlock as you earn tokens during the event.
| Tokens | Free track | Pass track |
|---|---|---|
| 10 | $2,000 | $5,000 |
| 25 | 2x Harbor Fudge | 2x Dockside Rum |
| 50 | $5,000 | Cosmetic |
| 100 | 2x Volt Can | $25,000 |
| 200 | $10,000 | Cosmetic |