ASHPORTWIKI Play

Tagging

Put your name on the city. 3 Nerve per try. Each district remembers your tag.

Nerve per try
3
Unlock
Open from the start
Enhancer
Stencil Kit +6%
Uses up
1 Spray Can per try
Targets
6

How it works

Each district remembers your tag. Reputation raises your commission and fades 2 points per hour. Watch for patrol sweeps. Uses 1 Spray Can.

Tagging pays commission instead of loot. Every district keeps its own reputation for you, from 0 to 100. A successful tag pays the district's base pay times (1 + reputation / 100), with a random swing of 80% to 120%, then adds 8 to 15 reputation. A critical fail costs 10 reputation. Reputation fades by 2 points an hour.

Patrols, block parties and the clock

Every hour the city picks one district for a patrol sweep and a different one for a block party (see patrols). Tagging in those districts is affected:

ConditionTagging odds
Block party in the district+12%
Patrol sweep in the district-20%
Night (22:00 to 05:00 UTC)+8%
Day (08:00 to 18:00 UTC)-5%

Districts

WallDistrictSkillBase oddsBase payPay at 100 repCritical fail
Saltmarsh Underpass
Nobody cares. Perfect for practice.
Saltmarsh176%$40$804%: jail 5 min to 15 min
Stacks Stairwells
Eleven floors of blank concrete.
The Stacks568%$80$1605%: jail 10 min to 20 min
Old Docks Containers
Your tag will travel the world.
Old Docks1560%$150$3006%: hospital 10 min to 25 min
Ironworks Chimneys
Visible from half the city.
Ironworks2555%$260$5207%: hospital 20 min to 40 min
Neon Mile Billboards
Prime real estate, heavy foot traffic.
Unique: Golden Spray Cap: 0.6% per success from skill 30, once per player
Neon Mile4050%$450$9008%: jail 20 min to 45 min
Cathedral Hill Walls
Old money hates this. Old money pays to remove it.
Cathedral Hill6042%$800$1,6009%: jail 30 min to 1h

Odds, critical fails, skill XP and Crime Rank work the same for every crime: see how crimes work. The Stencil Kit only has to be in your inventory to count.