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Arson for Hire

A client wants something to burn. Pick the accelerant, the ignition and the moment. 8 Nerve per try. Each job has a right accelerant and ignition (+15% each, read the brief).

Nerve per try
8
Unlock
Crime Rank 12 (Underboss)
Enhancer
Stencil Kit +6%
Targets
3

How it works

Each job has a right accelerant and ignition (+15% each, read the brief). Night adds 10%; rain and storms make it harder.

Each part that matches what the target wants adds 15%. The descriptions are the clues: read them, then pick one option per slot.

Parts

SlotChoices
AccelerantGasoline, Rubbing alcohol, Thermite
IgnitionA lighter, A timer, Road flare

Targets

TargetSkillBase oddsCritical failAll parts rightConditionsPayout
Insurance job: a car
The owner wants it to look like an accident. Fast and quiet: alcohol burns clean, a lighter is enough.
135%5% base: hospital 20 min to 40 min65%Night +10%, Rain -10%, Storm -15%$2,000 to $3,500 cash (100%)
Rival's shop
Has to start after closing while you are far away. Gasoline and a timer.
1530%5% base: jail 40 min to 1h 20m60%Night +10%, Rain -10%, Storm -15%$5,000 to $9,000 cash (100%)
Bonded warehouse
Steel shelving, concrete floor. Only thermite will do, lit from a distance with a flare.
3525%5% base: hospital 1h to 2h55%Night +10%, Rain -10%, Storm -15%$14,000 to $26,000 cash (100%)

Odds, critical fails, skill XP and Crime Rank work the same for every crime: see how crimes work. The Stencil Kit only has to be in your inventory to count.