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Skim

Fit a skimmer to a terminal, let it collect, and get it back before someone notices. 3 Nerve per try. Installing uses a Skimmer.

Nerve per try
3
Unlock
owning a Card Skimmer
Enhancer
Headlamp +5%
Uses up
1 Card Skimmer per try
Targets
4

How it works

Installing uses a Skimmer. It earns every hour it stays on, but the risk of discovery grows too. Retrieve it to cash out; if it is found first, it is gone.

A successful install starts earning at once. You can run 3 skimmers at the same time. Each one earns its hourly rate for up to 24 hours, while its chance of being found grows every hour: the chance it has been found by the time you come back is 1 - (1 - hourly risk)hours.

When you retrieve it, that chance is rolled. If it holds, you get the earnings (with a random swing of 85% to 115%). If it was found, the skimmer and the money are gone, and 30% of the time you are caught and jailed too.

Terminals

TerminalSkillInstall oddsEarns per hourRisk per hourFound after 8hAfter 24h
Saltmarsh ATM
Nobody checks it. Nobody uses it much either.
185%$1201.5%11%30%
Metro ticket kiosk
Commuters tap all day.
1080%$3202.5%18%46%
Casino cash-out
Big numbers, sharp eyes.
2575%$7503.5%25%57%
Glass Quarter bank lobby
Gold cards only.
4570%$1,6004.5%31%67%

Odds, critical fails, skill XP and Crime Rank work the same for every crime: see how crimes work. The Headlamp only has to be in your inventory to count.