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Housing

All 15 homes with max Mood, price and upkeep, plus fit-outs, staff, leasing to other players and marriage.

Your home sets your max Mood, and Mood multiplies your gym gains. Everyone starts in a free bunk. Buying a better home is a one-off price plus daily upkeep, paid at the New Day.

If you cannot cover upkeep or staff wages, the rest becomes debt and your max Mood is halved until it is paid.

HomeDistrictMax MoodPriceUpkeep a day
Bunk in the Stacks
A mattress, a hook for your coat, and eleven neighbors.
The Stacks100Free$0
Harbor Houseboat
It floats. Mostly.
Old Docks170$8,000$15
Saltmarsh Studio
Your own door. It even locks.
Saltmarsh250$30,000$40
Saltmarsh Bungalow
One floor, a porch, and the reeds whispering.
Saltmarsh400$75,000$90
Ironworks Terrace
Two floors, a yard, and soot on everything.
Ironworks600$180,000$220
Stacks Duplex
Two flats knocked into one, top of the tower.
The Stacks850$400,000$450
Old Docks Loft
Converted warehouse with harbor views.
Old Docks1,200$850,000$900
Converted Warehouse
Exposed brick, a freight elevator and room for a car collection.
Ironworks1,800$1,900,000$1,800
Cathedral Hill Villa
Gardens, a gate and a housekeeper who asks no questions.
Cathedral Hill2,500$4,000,000$3,500
University Row Chalet
Timber, glass and a view over the campus lake.
University Row3,500$8,500,000$6,000
Glass Quarter Penthouse
The top of the tallest tower. The city is yours to look down on.
Glass Quarter5,000$18,000,000$12,000
Gull Rock Island
A private island in the bay with its own pier and helipad.
Airport Flats6,000$45,000,000$25,000
Lighthouse Point Manor
Forty rooms, a working lighthouse and staff quarters bigger than most homes.
Old Docks7,500$90,000,000$40,000
Cathedral Hill Castle
Real stone, a real moat, and a ballroom nobody has danced in since the war.
Cathedral Hill9,000$200,000,000$70,000
Farwater Isle
A whole island past the shipping lanes: estate, airstrip, marina and its own weather.
Airport Flats12,000$500,000,000$100,000

Fit-outs

Rooms are bought once, priced as a share of the home's price. Each needs a home of at least the listed tier.

RoomPriceNeeds at leastEffect
Interior redesign15% of the homeHarbor Houseboat+8% max Mood
Sauna12% of the homeSaltmarsh Bungalow+6% max Mood
Pool20% of the homeStacks Duplex+10% max Mood
Home gym18% of the homeIronworks Terrace+2% gym gains
Floor safe10% of the homeSaltmarsh StudioRobbers take 30% less from you
Garage12% of the homeIronworks Terrace+5% racing skill gains
Private airstrip25% of the homeCathedral Hill Villa-15% flight time, +3 carry

Staff

StaffWage a dayNeeds at leastEffect
Maid$250Saltmarsh Bungalow+5% max Mood
Butler$900Old Docks Loft+8% max Mood
House guard$700Stacks DuplexRobbers take 20% less from you
Live-in doctor$1,500Converted Warehouse+10% med strength, -10% hospital time
Pilot$2,500Cathedral Hill Villa-10% flight time (needs the airstrip to matter)

Leases

You can rent a home you own and do not live in to another player for 1 to 60 days. The tenant pays the first day plus a 2-day deposit when signing, then a day of rent at each New Day. The city keeps 10% of all rent. Daily rent is capped at 1% of the home's price. The owner keeps paying upkeep and staff; the tenant pays none.

Marriage

Propose with an Engagement Ring. Married players get +10% max Mood. A divorce costs $50,000.