Rush
Rush: +25% Agility in fights for 2h. Rushing: +25% Agility in fights for 2h.
- Type
- Drugs
- Value
- $2,800
- Pawn
- $1,120
- Tradable
- Yes
What it does
- Rushing: +25% Agility in fights for 2h.
- Drug cooldown: 4h. No other drug until it ends.
- Addiction +10 per dose (wears off over time, rehab clears it faster).
- Overdose risk: 2% base, rising with addiction. Overdose means 2h in hospital, Mood 0 and double addiction.
Where to get it
- Travel: buy in Sundar Bay for $1,500 (stock up to 20).
- Players: Exchange, stalls, auctions and trades.
Also in the game: Rush in the in-game item wiki.